# mcp-blender-agent

Solves: Gives AI agents control of Blender through about 216 typed tools (modeling, rigging, animation, materials, shader and geometry nodes, rendering, FBX/glTF/USD/Alembic export) instead of improvised Python. Each operation returns structured results and undoes with a single Ctrl+Z.

Gives AI agents control of Blender through about 216 typed tools (modeling, rigging, animation, materials, shader and geometry nodes, rendering, FBX/glTF/USD/Alembic export) instead of improvised Python. Each operation returns structured results and undoes with a single Ctrl+Z.

* Page: https://agentcut.dev/tools/mcp-blender-agent-pobruno/
* Source: https://github.com/PoBruno/mcp-blender-agent
* Works with: Blender
* Type: MCP server + Blender addon
* Setup difficulty: medium
* Supported versions: Blender 4.2 LTS or later (5.x recommended); Node.js 18 or later
* Price: free
* License: MIT
* GitHub stars: 32
* Last updated: 2026-07-20
* Checked: 2026-11-02

Setup steps:

1. Install Node.js 18 or later and Blender 4.2 or later
2. Paste the install prompt from the README into Claude Code, Cursor, Codex, Copilot, opencode or Claude Desktop; it adds npx -y @pobruno/blender-agent@latest to your MCP config
3. Install the BlenderAgent.zip addon it points you to from Blender's Add-ons settings
4. Restart your agent and ask it to build or change a scene

Safety notes:

* Not affiliated with the Blender Foundation
* Your agent edits its own MCP config and instruction files during install, and the README tells it to ask before anything destructive

More Blender tools: https://agentcut.dev/blender-mcp/

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