mcp-blender-agent
Last checked
Solves Gives AI agents control of Blender through about 216 typed tools (modeling, rigging, animation, materials, shader and geometry nodes, rendering, FBX/glTF/USD/Alembic export) instead of improvised Python. Each operation returns structured results and undoes with a single Ctrl+Z.
- Works with
- Blender
- Setup
- Medium setup
- Price
- Free
- Type
- MCP server + Blender addon
View on GitHub → How to set it up
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What it does
Gives AI agents control of Blender through about 216 typed tools (modeling, rigging, animation, materials, shader and geometry nodes, rendering, FBX/glTF/USD/Alembic export) instead of improvised Python. Each operation returns structured results and undoes with a single Ctrl+Z.
The project describes itself as: "MCP server giving AI agents complete control of Blender, modeling, rigging, animation, materials, render, export. Mirror architecture of mcp-unreal-agent."
How to set it up
- Install Node.js 18 or later and Blender 4.2 or later
- Paste the install prompt from the README into Claude Code, Cursor, Codex, Copilot, opencode or Claude Desktop; it adds npx -y @pobruno/blender-agent@latest to your MCP config
- Install the BlenderAgent.zip addon it points you to from Blender's Add-ons settings
- Restart your agent and ask it to build or change a scene
This is a plain English summary of the project's own instructions. Commands and versions change, so always follow the current README at the source link
Safety notes
- Not affiliated with the Blender Foundation
- Your agent edits its own MCP config and instruction files during install, and the README tells it to ask before anything destructive
General rule: open a duplicate of your project before letting any agent make changes, and read what a script does before approving it
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